Avatar Inputs API

From FHU Wiki
Jump to: navigation, search

Properties

Type Description
AvatarInputs.activeFocus boolean
AvatarInputs.activeFocusOnTab boolean
AvatarInputs.anchors.alignWhenCentered boolean
AvatarInputs.antialiasing boolean
AvatarInputs.cameraEnabled boolean
AvatarInputs.cameraMuted boolean
AvatarInputs.clip boolean
AvatarInputs.enabled boolean
AvatarInputs.focus boolean
AvatarInputs.isHMD boolean
AvatarInputs.layer.enabled boolean
AvatarInputs.layer.mipmap boolean
AvatarInputs.layer.smooth boolean
AvatarInputs.shouldReposition boolean
AvatarInputs.showAudioTools boolean
AvatarInputs.smooth boolean
AvatarInputs.visible boolean
AvatarInputs.anchors.objectName string
AvatarInputs.layer.objectName string
AvatarInputs.objectName string
AvatarInputs.state string
AvatarInputs.anchors.centerIn object
AvatarInputs.anchors.fill object
AvatarInputs.layer.effect object
AvatarInputs.anchors.baselineOffset number
AvatarInputs.anchors.bottomMargin number
AvatarInputs.anchors.horizontalCenterOffset number
AvatarInputs.anchors.leftMargin number
AvatarInputs.anchors.margins number
AvatarInputs.anchors.rightMargin number
AvatarInputs.anchors.topMargin number
AvatarInputs.anchors.verticalCenterOffset number
AvatarInputs.baselineOffset number
AvatarInputs.height number
AvatarInputs.implicitHeight number
AvatarInputs.implicitWidth number
AvatarInputs.layer.format number
AvatarInputs.layer.textureMirroring number
AvatarInputs.layer.wrapMode number
AvatarInputs.opacity number
AvatarInputs.rotation number
AvatarInputs.scale number
AvatarInputs.transformOrigin number
AvatarInputs.width number
AvatarInputs (x, y, z) number

Methods

AvatarInputs.loudnessToAudioLevel(float)
AvatarInputs.mapFromGlobal(QQmlV4Function*)
AvatarInputs.mapFromItem(QQmlV4Function*)
AvatarInputs.mapToGlobal(QQmlV4Function*)
AvatarInputs.mapToItem(QQmlV4Function*)
AvatarInputs.nextItemInFocusChain()
AvatarInputs.nextItemInFocusChain(bool)
AvatarInputs.resetSensors()
AvatarInputs.setShowAudioTools(bool)
AvatarInputs.shouldRepositionChanged()
AvatarInputs.showAudioToolsChanged(bool)
AvatarInputs.toggleCameraMute()
AvatarInputs.transformOriginChanged(TransformOrigin)
AvatarInputs.update()
AvatarInputs.anchors.deleteLater()
AvatarInputs.layer.deleteLater()
AvatarInputs.forceActiveFocus()
AvatarInputs.forceActiveFocus(Qt::FocusReason)
AvatarInputs.grabToImage(QJSValue)
AvatarInputs.grabToImage(QJSValue,QSize)

Events

AvatarInputs.activeFocusChanged(bool)
AvatarInputs.activeFocusOnTabChanged(bool)
AvatarInputs.anchors.baselineChanged()
AvatarInputs.anchors.baselineOffsetChanged()
AvatarInputs.anchors.bottomChanged()
AvatarInputs.anchors.bottomMarginChanged()
AvatarInputs.anchors.centerAlignedChanged()
AvatarInputs.anchors.centerInChanged()
AvatarInputs.anchors.fillChanged()
AvatarInputs.anchors.horizontalCenterChanged()
AvatarInputs.anchors.horizontalCenterOffsetChanged()
AvatarInputs.anchors.leftChanged()
AvatarInputs.anchors.leftMarginChanged()
AvatarInputs.anchors.marginsChanged()
AvatarInputs.anchors.objectNameChanged(QString)
AvatarInputs.anchors.rightChanged()
AvatarInputs.anchors.rightMarginChanged()
AvatarInputs.anchors.topChanged()
AvatarInputs.anchors.topMarginChanged()
AvatarInputs.anchors.verticalCenterChanged()
AvatarInputs.anchors.verticalCenterOffsetChanged()
AvatarInputs.antialiasingChanged(bool)
AvatarInputs.baselineOffsetChanged(double)
AvatarInputs.cameraEnabledChanged()
AvatarInputs.cameraMutedChanged()
AvatarInputs.childAt(double,double)
AvatarInputs.childrenChanged()
AvatarInputs.childrenRectChanged(QRectF)
AvatarInputs.clipChanged(bool)
AvatarInputs.contains(QPointF)
AvatarInputs.enabledChanged()
AvatarInputs.focusChanged(bool)
AvatarInputs.heightChanged()
AvatarInputs.implicitHeightChanged()
AvatarInputs.implicitWidthChanged()
AvatarInputs.isHMDChanged()
AvatarInputs.layer.effectChanged(QQmlComponent*)
AvatarInputs.layer.enabledChanged(bool)
AvatarInputs.layer.formatChanged(QQuickShaderEffectSource::Format)
AvatarInputs.layer.mipmapChanged(bool)
AvatarInputs.layer.nameChanged(QByteArray)
AvatarInputs.layer.objectNameChanged(QString)
AvatarInputs.layer.sizeChanged(QSize)
AvatarInputs.layer.smoothChanged(bool)
AvatarInputs.layer.sourceRectChanged(QRectF)
AvatarInputs.layer.textureMirroringChanged(QQuickShaderEffectSource::TextureMirroring)
AvatarInputs.layer.wrapModeChanged(QQuickShaderEffectSource::WrapMode)
AvatarInputs.objectNameChanged(QString)
AvatarInputs.opacityChanged()
AvatarInputs.parentChanged(QQuickItem*)
AvatarInputs.rotationChanged()
AvatarInputs.scaleChanged()
AvatarInputs.smoothChanged(bool)
AvatarInputs.stateChanged(QString)
AvatarInputs.visibleChanged()
AvatarInputs.visibleChildrenChanged()
AvatarInputs.widthChanged()
AvatarInputs.windowChanged(QQuickWindow*)
AvatarInputs.xChanged()
AvatarInputs.yChanged()
AvatarInputs.zChanged()